The Technological Landscape and Artistic Illusion: A Case Study of Avatar

Authors

  • Hua Tian Cheongju University, Cheongju 28503, South Korea

Keywords:

digital technology, 3D movies, Avatar, Hollywood

Abstract

In recent years, with the increasingly mature digital technology, 3D movies are everywhere, and the sense of presence created by 3D technology makes the audience marvel at the visual enjoyment brought by technology. The science fiction film Avatar is one of the most influential and well-received films in 3D movies. Whether it’s the strong visual impact on the screen or the overwhelming auditory sensation, 3D movies allow the audience to experience the excitement of being there, making themselves witnesses to this battle-like spectacle.

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Published

2024-04-24

How to Cite

Hua Tian. (2024). The Technological Landscape and Artistic Illusion: A Case Study of Avatar. ournal of esearch in ocial cience and umanities, 3(4), 18–21. etrieved from https://www.pioneerpublisher.com/jrssh/article/view/757

Issue

Section

Articles