SRAVAN NEMANI. Barriers and Enablers to Adopting Virtual Reality in Lower Secondary STEAM Curricula. Journal of Advanced Research in Education, [S. l.], v. 4, n. 2, p. 1–14, 2025. Disponível em: https://www.pioneerpublisher.com/jare/article/view/1256. Acesso em: 30 apr. 2025.