The Cross-Media and Cross-Cultural Communication of Art—Using Video Games as the Carrier

Authors

  • Boqiao Jia School of Cheongju University, Cheongju, South Korea

Keywords:

video games, cross-cultural, cross-media, art, AI, interactive

Abstract

With the development of society, traditional and single art forms can no longer meet people’s needs, and different art forms have gradually broken down barriers. Just as different art forms combined to give birth to new forms of art, such as the combination of literature, dance, and music creating theater art. The combination of film and musical theater during the era of movies gave birth to musical films, which is a new branch in the field of art. Video games are an interactive and participatory digital medium, which not only allows players to enjoy the entertainment and interactive experience of the game itself but also provides them with a rich artistic experience. Through video games, players can come into contact with and understand different types of art, enhancing their recognition and understanding of art. With the development of the video game industry and the advancement of technology, video games have gradually integrated and carried other forms of art, enabling cross-media and cross-cultural dissemination of art through video games as a carrier.

This study explores the essence and connotation of video games, providing support for their position and development in the field of art, promoting the diversification of the art field and cultural exchange. It can also provide useful ideas and references for professionals, scholars, and enthusiasts in the fields of culture and art.

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Published

2023-05-22

Issue

Section

Articles